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August 1, 2006 Home Theater Gaming 2006
Almost. Lately, my Xbox has spent a lot of time in my system, and if you want to talk about a completely fun experience, this is it. Until youve played a console game in surround sound, you dont know what youre missing. The games are now so advanced and the sound so dynamic that its almost like being there -- wherever there is. So while the hi-def boom is pushing our hobby more toward video than audio, console gaming is a great way to take advantage of your surround-sound system. Some of my best gaming experiences have been with the various war games. The sounds of huge, room-shaking explosions and gunfire whizzing by my head add another dimension to the game. This quality is best demonstrated by Ghost Recon 2, a game spinoff from Tom Clancy, author of many popular books, some of which have been turned into good movies. The player is given the task of leading a squad of "Ghosts" -- highly trained commando units very similar to the Navy SEALs in concept, and using the most advanced weapons available. The game consists of 15 missions, with the ultimate goal of stopping a rogue North Korean general from detonating a nuclear bomb. Sounds as if its been lifted from todays headlines, huh? I crawl through the tall grass in the middle of the night while thunder rumbles all around me. The surround sound puts me there with realistic effects: drops of rain fill the surround channels as thunder shakes the room. My comrades, too, creep through the grass, their every movement accurately replicated through the front speakers. Unexpectedly, out of the right front speaker I hear the voice of an enemy soldier alerting his compatriots to my presence. He sees me before I see him, and all hell breaks loose. Theres gunfire from every direction, and my squads weapons fire from the rear speakers as we fight for our lives. This explosively (literally) exciting game brings me as close to battle as I ever want to get.
Im enveloped by the sounds of cars as I scream around the track. In my rear-view mirror I see my buddy approaching me from behind -- the sound of his engine slowly fills the surround channels as he gets closer and closer. When he reaches my rear bumper, the subwoofer shakes the room and the sound of his engine pans from left rear to right rear as he jockeys for position. As he passes, I slam into his side and crowd him into the wall. (I take on another personality when I get behind this virtual wheel.) The sounds of metal on metal, then the crash of metal into wall, then a massive collision of cars -- but these sounds quickly disappear as I drive away, leaving it all behind in my dust. This game can make a NASCAR fan out of anyone! (Maybe . . .) In fact, its so visually accurate that NASCAR drivers themselves use it to train for certain tracks.
Playing video games isnt just for kids any more, and Ive never grown out of playing them. If I had, I would have really missed out. With the future of gaming hinging on new waves of hi-def technology and increased disc capacity, the outlook is brighter than ever. Games will become more intricate than anyone can now imagine. Hopefully, their creators will not only use the technologys expanded capability for better graphics, but for even better sound as well. While a three-dimensional picture is pretty to look at, without good surround sound its still only two-dimensional. ...Randall Smith
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